Call
A call is the invocation of a function or method.
Related concepts: FunctionMethodReturn
Closest Wikipedia entry: Subroutine — In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. The primary purpose is to allow for the decomposition of a large and/or complicated problem into chunks that have relatively low cognitive load and to assign the chunks meaningful names (unless they are anonymous).
Misconceptions about Call52 documented Misconceptions
Check YourselfCallbackParametersInCaller
Parameters of a callback function may be written as parameters of the caller functionFunctionAsValueWithParentheses
To use a function as a value, one needs to have parentheses after its nameFunctionsCannotBeImmediatelyInvoked
Functions cannot be called in the expression in which they are definedNoFunctionCallsChaining
It is not allowed to chain function callsNumberOfParametersMatchArguments
Functions must be called with the same number of arguments as defined in their signatureSetTimeout0IsSynchronous
Scheduling the execution of a function after 0 milliseconds with setTimeout is equivalent to a synchronous call