Class
A class is a blueprint for objects and defines a type with fields and methods.
Related concepts: ObjectFieldMethodMemberTypePrototype
Closest Wikipedia entry: Class (computer programming) — In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state (variables) and behavior (methods) that are each either associated with a particular object or with all objects of that class. Object state can differ between each instance of the class whereas the class state is shared by all of them.
Misconceptions about Class28 documented Misconceptions
No known Scratch misconceptions for this concept